Welcome to Mrs. Cowan's Class Rules Page!  Here are Mrs. Cowan's class rules, expectations, rewards and consequences,  and other classroom managmement issues.  Please feel free to email me with any questions and suggestions.  Thanks! 

   
         
         
   

       

1. Use kind words.

2. Raise hand to speak.

3. Treat others as you would like to be treated.

4. Bring all materials to class daily.

5. Follow all directions the first time they are given.

The system currently in place is the card system.  Each student has 5 cards.  In order, the cards are green, blue, yellow, orange and red with green being best behavior.  Students start the day on green.  For each infraction, the card is flipped.  Verbal/Nonverbal warnings are given prior to a card flip.  Consequences for failure to follow the rules is listed below.  Parents receive a weekly progress report which details the card color each day.

Weekly Progress Report

There is also a code indicated on the progress report to show why the card was flipped on a specific day as shown below.

Behavior:

Monday:       G B Y O R                                      1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Tuesday:       G B Y O R                                     1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Wednesday:    G B Y O R                                    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Thursday:       G B Y O R                                    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Friday:       G B Y O R                                         1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

 

G=Green O=Orange  Y=Yellow  B=Blue  R=Red

1=Off task     2=Talking During Independent Work Time  3=Talking during instructional/group gathering time 
4=Misbehavior during a resource 5=Fighting/Arguing with classmate 6=Playing during instructional/group gathering time
7=Stealing 8=Talking Back  9=Yelling/Shouting Out
10=Name Calling 11=Refusal to complete tasks 12=Whining  
13=Failure to follow directions 14=Talking in Line 15=Playing in restroom
16=Out of line 17=Misbehavior during fire drill (safety issue)  

 

   
         
         
         
         
   

Here is a list of some of the incentives I use for good behavior:

  • Additional Free Time

  • Computer Time

  • Skip Homework Day

  • Treats (fruit snacks, candies, etc.)

  • Treasure Box

  • Stickers

  • Erasers

  • Pencils

  • Markers

  • Toys

  • Special Helper

  • Choice of Centers

  • Choice of Reading Chair

   
         
         
         
         
   

The consequences for card flips are as follow:

Green Card = Free Time; Incentive rewarded based on teacher discretion

Blue Card = -5 Minutes Free Time; Incentive rewarded based on teacher discretion

Yellow Card = -10 Minutes Free Time; Brief paragraph (or flow chart) explaining rule broken, consequences, and how behavior will change

Orange Card = -15 Minutes Free Time; Essay explaining rule broken, consequences, and how behavior will change; Immediate phone call home

Red Card = Phone Call, Discipline Referral to the Administrator

 

   
         
         
         
         
   

Ice Cream Party Contest: The purpose of this contest is for the children to earn an ice cream sundae party by winning points for positive behavior. There will be a jar in the classroom.  When the students are caught being good as a class, a marble will be placed in the jar.  Once the jar is full, the students will then earn an ice cream sundae social.  Marbles can be rewarded for the following:

  • Compliments from other adults

  • Following Directions

  • Hallway Behavior

  • Lunchroom Behavior

  • Resource Behavior

  • Workshop Behavior

  • Restroom Behavior

  • Assembly Behavior

  • Field Trip Behavior

 

Mrs. Cowan

 

   
         
         

Created by Mrs. Christine Cowan, July 2006